Act 2 Chapter Nineteen "Journey to Pacapa" (23-10-2021)

Dearest Da,

Hope you're all keeping well, I feel like I always leave in a hurry but we're always off to do something daft and sometimes it easier to slip off than explain - you ken when you think you've got a good idea but when you say it out loud it sounds stupid? I feel like that's life now.

Anyway we've made it Pacapa, this place is amazing - they've got some real amazing toys here, the guards are all floating around on these metal disks above ground, I'm not sure if it's some kind of flying or levitation enchantment they've got or maybe it's more a focus on their control of the disks themselves. They've also got these fancy crossbows, looks like they've got a repeating shot type of enchantment on them; they've no strings or bolts but I'm willing to bet they're not all floating around with unloaded weapons! I'm dying to know more but I think there's a fine line between curious admiration and looking like we're starting trouble so I think I'll see what I can find out around town.  There's a market here four times the size of the Omimarket, there's bound to be a tinkerer or too I can chat up; do you remember that family from the Brodie clam that left the mountain a few months before us? They were heading to Pacapa, and the eldest lad always had a thing for me, I might see if I can find them - mind you, if their journey to to coast was anything like ours who know where they might have ended up and when!

It wasn't easy getting here - a bunch of nasty beasties attacked us along the way, I think Kel called them gnolls (there's nothing that boy hasn't read about, he reminds me of how Arnon was when we were bairns).  Of course we dealt with them, but I think Sailing Ship used up a fair few of his nine lives and he hasn't been the same since.  Cade went completely crackers too - whilst Kel & I were taking stock of what had just happened and Ship sat up a tree rocking, Cade transformed in to a great big bloody bear and went charging down the last of these gnoll things! He came back with one of them in his mouth like wee Jasper used to with mice, although Cade didn't look quite as proud of himself.  It was a wee bit terrifying to see Cade like that but I have to be honest and say I felt safe too, like he's got our backs if you ken what I mean.

We found a few trinkets off the gnolls (sold them off when we got to Pacapa, I'm still not sure how I feel about this taking things from dead bodies, we have a nasty looking flail their leader was carrying, I think we should probably turn that in for the gold too but Sailing Ship has been kinda of catatonic the last few days so we just want to make sure he doesn't have use for it) and burnt the bodies.  After a wee rest we headed on down the road again.

The weather just wasnae letting up for us either, as we struggled getting the cart down the road we came to this crossroads and the floor was covered in blood, and I don't just mean someone butchered a couple of chickens for supper it was a literal bloodbath all over the road, even with everything we've seen and done it sent a chill down ma spine and quake in ma belly.  There was this poor, half dead, half-orc crawling up the road, Cade managed to heal the poor fella enough for him to explain he was a caravan guard that got attacked by hideous monsters, I don't think the poor fella realised he was the only one the survived until we pointed it out and then - of course - those bastards attacked us too.

I'm not gonnea be a brecaire here and tell you I bravely grabbed the wrench and started laying in to them - oh did I shite! I wanted to run Da, I didn't think we could make it through the heard.  I managed to instil a bit of heroism in to Sailing Ship but I should have taken it maself! Sailing Ship jumped in to the fray like he was back to his normal self again, Kel was shooting powerful spells at the beasts and Cade summoned a bear to protect him and the orc (it didn't help, that poor half-orc was so petrified with fear and just couldn't pick himself up off the floor before it was too late) and what did I do... well, I thought I was being clever and that I could run the horses through the crowd of monsters and pick up the rest of the guys on the way through, Kel was on the cart, Ship was riding a horse and I went for it... straight in to Cade, I nearly knocked him clean out. I tried to keep going but the horses weren't up for it and I drove them straight in to a hedge, sending us all flying!

We weren't going anywhere so we had to fight these things to get away. Sailing ship was knocking them out of the park, Cade was flying high in owl form keeping himself alive at safe distance and Kel summoned this huge ball of lightening out of the sky - it was impressive Da! I've seen lightening bolts thrown like I can throw fire but this was something else - it did a fair amount of damage to them and slowed them down long enough for us to finish them off, even Cade was able to transform back and get in the fight. This time he healed us all up rather than go chasing down any more nasties in bear form!

We eventually got to Pacapa the next day and here we are. It a big ol' place, no walls outside or anything like that but it's very secure, like I said the guard have some awesome looking toys at their disposal. 

Oh - I almost forgot to say! We camped out in a cave for a bit of shelter one night and whilst I was taking watch I was just sitting at the mouth of the cave with Nessie and Boobrie strumming a few lullabies that dragon notched the creep level up to maximum!  You remember when I told you that Nassandrial could appear human? Well so he did. Not only that but he wasn't even actually there just an illusion. I cannae ken what it's game is to be honest - he was watching us sleep, taunting us saying he's going to come and destroy us just when we've had a "big win" like it wants to knock the wind out of our sails - I can't tell if it's following us, physically, magically or what.  Whatever's going on I think I preferred it when it was just a nasty great dragon trying to kill us rather than a creepy stalker. Do you remember when that young lassie from the Tulloch's family that got a crush on little Argill and used to hang around the old shop back home all day until Uncle Garrick got the Mountain Guard to force her to stay at least 200ft away from the shop!! I kind of feel like we need the Mountain Guard to hep us out! 

So, here in Pacapa we managed to meet up with our "secret" friend [Fallah] who's helped us out a few times and she told us there's been some upsets in the secret organisation [Brokers of Secrets], apparently The Blackhand [Marcus] is no longer with the organisation, she didn't was to say as much but I think he might be dead!  I didn't know him well but a friend of Geshut is a friend of mind and I'm worried to hear it.  We gave her some gold to help look in to any rumours she might have about this Nassandrial and if she knew where Elric might have disappeared to.  She helped us out with some intel on the caves north of town as well, we now know it's a couple of hours north on foot and there's lots of caves in the structure with all sorts of beasties and environmental hazards.

We've just done a little bit of shopping and I managed to get maself a lovely new winter coat (it's surprisingly cold up here) and some supplies and we've settled in to an Inn for the evening. I think we're going to stop here for a few days before we move on, take on some supplies and rest up a little.  I think Sailing Ship needs a few days of R&R, Kel keeps writing or reading in his books every time we stand still for a minute so I expect he'll be pleased to be in one place for a wee while. I might see what Cade is up to and maybe see if I can pick up an odd job or two whilst we're in town, I havenae spent any time just crafting and tinkering for a while so I might see if I can pick up some off jobs.

I told the laddie I gave this letter to you'd give him 1gp if this letter arrives safely, make sure he doesn't try to fleece you for any more! There should be a small package too, I found a few really interestingly shaped rocks along the journey and I thought Aileen might like them for her collection.

Take care, give a big smacker to everyone for me.

Love, Lotty xxx

Act 2 Chapter Eighteen "Ship's Nine Lives" (16-10-2021)


 Cade met with Luthor Strand, the Warden Master of the Wardens of Balance, in the Broken Dreams Tavern.  Luthor is a Cambion, half-fiend, with red skin and yellow eyes.  He initially wore a cloak that hid his face but showed red glowing eyes.  The conversed at why Cade would want to pledge himself to another organization but eventually Luthor said there may be a place for cade however Cade would need to prove himself worthy and then undertake the ritual of balance.

To prove himself worthy, Cade would need to "see an injustice and correct it, see an abuse of power and remove it."  The ritual of Balance requires drinking a concoction that will destroy the consumers soul if their soul is not balanced.

Cade asks Luthor about the Ulvari Cartel and Luther thought they initially help stabilized the region after the dominion feel when they were a group of smaller cartels, however now that they are larger and power has solidified under Sextus and Seppia, they have too much power and mentions they are both fiends.  Slavery is up, Civil War is Up, Drug addiction is up, and their profits are up.  Luthor thinks the coast would do better without such a heavy hand.  

Cade mentions he may be going to Palirano soon to help a friend's family member.  Luthor does not have any safe houses there but advises planning early how we will leave the city.  Says the city is run by an Iron Fist.

Luthor mentions that the Cartel has a new tinkerer there that is building war machines in preparation for war to possibly take out the Divine Pansophical and the Remmington Syndicate.

Luthor also brings up "The Source" where Cade was made in the south west of the Lands of Desolation and notes that Cade's original programing would have had him return there after the Dominion fell.

The group gathered again and head to see Frug, Lotty's dad.  They discuss constructs and Lotty does not think Arnon is a good enough tinkerer to make one but Frug does, especially since Arnon stole his Tip Top Tinkers Tools.

Fruge lets the group take some Iron Bands of Binding but says if we bring back his tools then we are square, otherwise we owe him 5,000gp.  Lotty says his tools are worth far more then 5,000gp to her.

The group decides to get 4 horses and a cart to hit the road to Pacapa on the way to Palirano.

On the way there, Gnolls attack along the road with a female with a vicious flail as their leader.  Sailing Ship fearlessly went after their leader and attacked with ferocity but did not fell her.  However in return she kept trying to kill Sailing Ship and knocked him unconscious a number of times but the group was able to keep him alive.  In a fit of rage at the end Cade vaporized her body with an Inflict Wounds spell.

Sailing Ships injuries looked far more then just physical as he needed some space from the group after that fight.

Act 2 Chapter Seventeen "Catching up" (09-10-2021)

Not having seen their friend, Elric, for a few days the rest of the Ashen Company gather in the Last Stand Inn.


Talking to the bartender, Vaughn,  he mentions that Sierrona has been facing some challenges over the past few weeks, people have been defecting to the Ulvari Cartel and there was even an attack on the Last Stand Inn, albeit unsuccessful.  Vaughn mentioned that Elric came by a few days back wanting to see Remmi but given Remmi's ill state Vaughn didn't allow it.


Cade, Kel, Lotty & Sailing Ship head on down to see Rhone & Mira. Cade & Lotty introduce Kel & Sailing to their old friend Rhone and the half-elf mage, Mira. Whilst Kel tried to take workout tips from Rhone he likely pulls a muscle he didn't realise he had and Mira conjures a area the group can talk in privacy.  To be certain Cade, with their permission, casts Moonbeam on Rhone & Mira to ensure they are not Vi in disguise before healing them back up. The Ashen Company learn:

  • Remmi is still comatose 
  • The City of Sierrona is struggling without his charismatic leadership and people are reverting back to their old, less savoury, ways.
  • Wealthy residents are leaving Sierrona
  • The vault was broken in to a few days ago
  • Vi may have connections with the Ulvari cartel
  • The heads of the Ulvari cartel are Sextus & Seppia, they are based in Palirino
  • Mira scries on Lotty's cousin Arnon (Arnon was last seen leaving for Palirino. Arnon stole from the McFini family, clearing out the shop to pay his debts to the Morrow Cartel and running off with the Voodist Cartel who have now become part of the Ulvari Cartel.) - she seems him wearing fine clothing, well adorned and apparently living a decent life. He was walking along the blocks (slave trading blocks) with a man & woman who appear to be upper class, maybe eleven, surrounded by the Ulvari cartel's black & red garbed sicarios.

The group discuss the possibility of trying to rescue/kidnap Arnon to see if he may be able to tell them some information about the Ulvari Cartel.

Cade reports that he managed to scry on the dragon Nassandrial with a group of druids to produce a more powerful spell. He saw Nassandrial in his humanoid form; eleven with green eyes dressed in green robes. He was walking in a city that appeared to be along the Ulvari coast, Cade ruled out a few places but couldn't be sure of the exact whereabouts.

The group head to the Sieronna branch of the reapers guild and after some delightful conversation with the gnome on reception pick up two additional contracts:
  • North of Pacapa(?) there is a cave network with a fiend called a yugo'oth(?) - retrieval of it's tongue & lungs will fulfil the contract with a 5,00gp reward.
  • Gargantuan Roc that has been hunting large game up and down the Ulvari coast hunting large game - retrieval of both it's eyes will fulfil the contact with a 10,000gp reward.
As the rest of the Ashen Company set about heir business for the evening Cade heads to the Broken Dreams bar, pays 21g to the barkeep and says it's for Luther's next drink.  After waiting a few hours Cade sends a message to Ezra to let him know Luther appeared to be a no-show.  Being one who is content in his own company Cade decides to stay until the barkeep throws him out, just as the lights are turned out and the doors are locked a mysterious hooded figure approaches Cade.


Act Two Chapter nineteen "It’s not easy being green" (29-09-2021)

The Ashen Company finish eating their Hero’s Feast in preparation for their fight against the dragon Nassandrial. 


Elric leads the group, stealthily moving up to the tunnel where Nassandrial appeared in human form. He sees that the tunnel ascends upwards with trickles of green liquid on the tunnel floor. He tells the group that he’ll proceed first about 30 feet ahead of the party. To help Elric remain hidden, Kel’zad casts Invisibility on him and uses Message to communicate messages between him and the group. 


The group proceeds upward until they get a break in the fog and see bright sunlight. As they exit the tunnel, they find themselves in a huge amphitheater. In the middle of the amphitheater is Nassandrial, making eye contact with Elric (who is still invisible). Cade summons his wild companion owl in preparation. Seeing that Nass is aware of their presence, Sailing Ship announces the Ashen Company’s arrival, and the battle begins.


Combat:


-Nassandrial begins by dispelling Kel’s Hero’s Feast buff, rendering him vulnerable to poison. 

-Elric shoots a bolt at Nass, but it just goes right through. With his knowledge of Arcana, Elric deduces that the dragon the group sees is just an illusion.

-Nassandrial dispels Cade’s Hero’s Feast buff, after which Cade summons a hawk to help scout for Nass.

-Using his knowledge of Arcana, Kel realizes that Nass is using Greater Invisibility. As soon as he discovers this, Nass hits Kel with his poisonous breath and Kel goes unconscious. 

-However, by using this attack, Nass indicates to the group his current position. Elric takes advantage of this and shoots a bolt in the direction of where the breath came from. He gets the impression that the bolt hits something. Sailing then charges at the invisible Nass but misses with his attacks. Always prepared, Cade dispels Nass’s invisibility, giving the group visual on the dragon.

-Lotty approaches the unconscious Kel and heals him up while at the same time Elric stops Nass from healing with his abilities.

-Sailing dexterously attacks Nass, hitting him with each attack and causing much damage.

-Cade begins to wild shape himself and the group, but Nass counterspells him, but Kel counterspells Nass and Cade succeeds. Cade, Sailing, Kel, and Kraz all transform into coral snakes, giving them a temporary health boost. During his next turn, Cade transforms everyone again to giant eagles, allowing the group to claw and bite Nass.

-At some point, Kel is knocked down to the ground and nears death. With the help of Lotty, Kel avoids death twice but remains unconscious. Nass also knocks down Cade who becomes unconscious.

-Seeing the party mere seconds away from annihilation, Elric casts his Finger of Death spell scroll on Nass, wounding her greatly. Nassandrial, knowing they are is close to her demise, casts teleportation to escape the conflict. The green haze that fills the island’s skies and green ooze that crawl on the island’s floor slowly vanish. The Ashen Company prevails.


Dragon hoard:

  • 500 platinum
  • 10,00 gold
  • 15,00 silver
  • 25,000 copper
    • - 15% to Craz & crew = 3,559gp 4sp (split 4 ways(ish))
  • 3 ruby
  • 3 emerald
  • 3 sapphire
  • 1,000gp worth of amber exhaultium
  • Manual of Aeonion arcane defenders (Lotty)
  • +1 Ring of Protection (Cade)
  • +1 Studded leather armour of poison resistance (Elric)
  • Bracers of Archery (+2 damage ranged weapons) (Sailing Ship)
  • Bracers of Defence (+2 AC) (Kel)
  • 5lb dragon scales