Act IV, Chapter Forty Five "This week tomorrow" (09-08-25)

Null sees a lady, Evelyn, in the sand looking for shells. She watches, hidden, before looking for flowers to pick.

Inside the tower, Berrick goes off with Ezra to destroy the phylactery. When the two of them poof out of existence, Flynn wonders if Ezra has betrayed them. He heads toward the helmet in Ezra’s office to discuss how to combat a betrayer Ezra, but thankfully Cade talks him out of a B&E for now.

Outside the tower, Null continues to nervously watch the lady on the beach. She knows this is her mother, but she’s too scared to make that first approach.

Berrick and Ezra arrive in a space of white nothingness. Ezra explains that this is not strictly speaking the tower, but an arcane construct that he can use to contain things safely. It also has other properties - Berrick thinks about a table, and one appears. Ezra conjures a vision of Sierrona to show his battle plans before gesturing to a door that reveals a familiar sphere: the Sphere of Annihilation. Berrick is only too happy to throw it in the phylactery.

Ezra asks what Berrick’s intentions are after this fight. Does he have any interest in learning more about magic? Berrick is impressed by what he sees and agrees that he’d like to learn more. Wordlessly, Ezra leans in, pressing his hand to Berrick’s forehead. Ezra then grants Berrick full access to the tower, bequeathing it to him if he doesn’t make it. The offer comes with a friendly warning: all of his previous students have died, but that’s just standard day-to-day risk for Berrick.

Back in Ezra's study, Flynn hears a voice telling him to break into the cabinet where the helmet is stored. With conflicting voices in his mind - Mordecai arguing against stealing the helmet, while the new voice urges treachery - Flynn wrestles with temptation.

This is Silas' first visit to the tower. Being unfamiliar, Silas decides to get the lay of the land and mingles with the crowd of survivors in the common area, where his battle prowess, legendary stories, and knack for music bring hope to the masses. There’s a mixture of fear, excitement, battle-readiness and doom-filled resolve.

Lotty is just as nervous about meeting Null’s mum as Null is. She nervously paces the entrance to the tower, waiting for Null to appear. She notices Rhone, Fallah, and Grug in the tower. She sees Evelyn busying herself with chores, but Lotty isn’t brave enough to approach, so she goes looking for Null instead.

Having found some flowers, Null attempts a daisy chain, but she’s not quite happy with it. Lotty told her she used to make these as a child, but the muscle memory isn’t there. She decides to go back inside the tower, she’s not quite ready to meet Evelyn yet. As she does, it starts to snow.

Null and Evelyn both try to get into the tower. The door isn’t where it should be. Looking around, Null doesn’t see anything unusual, but she smells decay and roses. Evelyn begins to panic as it gets colder, calling for Ezra, but neither of them can find the door.

Thinking quickly, Null downs a potion of flight and tells Evelyn to hold on tight. She grabs her mum and tries to fly up to the top of the tower, but nothing happens. Evelyn begins to suffer in the cold until Null takes off her warm clothes, wraps them around her mother, and encourages her to drink a potion of invulnerability. With her mum protected, Null activates her Ghostwalk ability to slip her head through the wall.

To her shock, she’s pulled out of the tower with force. By Evelyn? No, it's not Evelyn. It's Calitrax.

Despite the momentary shock, Null steels herself. Having a loved one betray you has always lingered in the back of her mind, and she’s quick to raise her swords. Calitrax has only one thing in mind: the utter destruction of Null. Null’s strikes seem to do no damage, while Calitrax hurls damaging disintegration rays. After trapping Null in a force cage, Calitrax defeats her.

As Lotty leaves the tower, she sees no sign of snow or Calitrax — only an unconscious Null lying on the beach. Lotty rushes to her, pours one of the last remaining revivify potions into Null’s mouth, and holds her tight whilst casting a healing aura. As Null explains what happened, she begins to wonder if Calitrax was really there at all. Lotty checks in with Boobrie, who confirms she saw nothing of the fight. Boobrie describes Null being on the beach one moment, and then simply collapsing. Though unsure of what just happened, Lotty finds it easy to believe her friend; psychological warfare is certainly within Calitrax’s realm.

Back in the tower, Silas is keeping court. A fan asks for an autograph, and Silas obliges with a fiery tattoo of an “S” on his forearm.

Cade asks Ezra about the helmet in his office. Ezra explains it’s an ancient artefact, very likely to cause trouble, but useful for occasional conversation.

Flynn later pulls Ezra aside to talk about Null. Ezra says he wishes only happiness for her, it’s what Vi would have wanted after all. Ezra notes that it’s always the strong friends you need to check in on: the people who never show weakness or vulnerability. Flynn asks Ezra if they’re friends, and when Ezra smiles, Flynn asks if he’s really doing okay. Ezra admits he isn’t, he’s losing the war, he’s lost the love of his life, and he's not for taking his own advice. He needs to suppress his feelings. Flynn reassures Ezra, in his own special way, that this week tomorrow it will all be over now the Ashen Company has returned.

Flynn again asks about the helmet. Ezra explains that it is called Vorath Maya, the remains of an Emperor from the Aeoin Dominion. He promises that if, after this war is over, there are no more clear threats, Flynn can have the helmet.

Meanwhile, the Ashen Company hears about Null’s exploits. They try to piece together what happened. Silas checks in with Reno, who confirms Boobrie’s story, and Ezra detects no magical shenanigans.

Sensing an opportunity, Flynn sneaks back into Ezra’s office. He polymorphs into a mind flayer and decides to have a one-on-one conversation with the helmet. Flynn offers to free the helmet if it will help defeat Calitrax. He is very clear that there must be no shenanigans, no harm to him or his allies, no double dealings, and no sneaky clauses.

As the Ashen Company reconciles what has happened to Null, and Flynn hatches yet another scheme, they feel a measure of safety within Ezra’s tower, waiting for more allies to arrive.

Act IV, Chapter Forty Four "Shared dreams, separate nightmares" (02-08-2025)

Never one to let an awkward corpse situation linger, Flynn calls out the dead litch and the Ashen Company gather to investigate.

Lotty casts see invisibility and immediately realises they are surrounded by ghosts. Assuming she was the only one able to hear them, she took charge of the conversation, only to find everyone else could hear the voices just fine. The ghosts explained they had been trapped inside the lich, Mikael, for an unknown length of time. When the Company destroyed the cannons and contained him, the spirits seized the opportunity to strike from within and finish him off, freeing themselves.

The ghosts intended to claim the keep but were open to a temporary alliance while our heroes took a knee and rested. They pointed to a drawer in Mikael’s desk that might contain something useful.

Cade examined the desk and spotted magical wards, which he and Flynn dispelled with ease. There was also a physical trap. Null worked to disarm it, but not with complete confidence. She and Flynn decided on a Mage Hand combo to open the drawer and retrieve the contents. The caution proved warranted as anti-magic bolts fired out as the drawer slid open. Thanks to their quick reactions, no one was hit.

Inside they found a tiara, a flesh-bound (and deeply unpleasant) book, and a sack of stones. 

Cade identified the stones as twenty random exaltium stones, which were divided among the group. 

Lotty examined the tiara and confirmed it to be Mikael’s phylactery. 

Berrick inspected the book and discovered it was a 'Dummies Guide to Lichdom'.

The Company took a short rest in the tower. Silas used the time to place a warning sign on the island near the fort, marking it as claimed by ghosts. At the ghosts’ request, Null strung Mikael’s remains up on a warning pike. Lotty resummons her familiar, Boobrie, as a winter ermine emotional support weasel and slips her in to Null's pocket.

After the rest, the group began the long, well, mostly airborne, journey to Ezra’s tower. Cade wildshaped into a giant eagle and carried Berrick. Silas summoned Reno. Lotty took her flying carpet. Null and Flynn shared a flying disk Cade conjured.

During the flight, Flynn turned away to write a message to Innocence, a young girl he’d met in a dream the night before. He explained he hadn’t found her other half yet, that they had just liberated a ghost fort from a lich, and that he would keep looking. At the same time, Null experienced a strange new memory: hearing a message from Flynn. Confused, she wondered if he was somehow messing with her. This led to a tangled conversation involving Flynn, Silas, Cade, and Berrick about whether they might have had some kind of shared dream—though the details didn’t match and no conclusion was reached.

The landscape changed as they flew, the frozen ice ending abruptly as they crossed the border of Calitrax’s domain into warmer climates. They located the invisible tower and, after learning the secret word to reach the top, first searched for the sphere of annihilation to dispose of the phylactery. It wasn’t where it had been before.

Eager to be rid of the phylactery, Lotty ascended to the top of the tower first. Null hesitated, prompting Flynn to check in, acknowledging how difficult it must be for her to see Ezra again after so long—and her mother for the first time. As Flynn rejoined the others, who had ascended to the top of the tower,  Null walked around the island and was approached by a very familiar woman.

Act IV, Chapter Forty Three and a half "no note takers present" (26-07-2025)

Breaking news: Memory Loss or Mass Confusion? The Ashen Company Mystery Deepens

Good evening, viewers. We bring you a developing story tonight that continues to baffle experts, frustrate followers, and disappoint dungeon masters across the realm.

Imagine, if you will, a dark and gritty world where only two members of a heroic adventuring party can typically be relied upon to recount the tale. Now picture this: neither of them showed up. What unfolded next may never be known.

But tonight, we try, against all odds, to piece together what happened to the Ashen Company during this most chaotic and undocumented session.

What We Know (Which Isn’t Much)...

Based on scattered reports, faded memories, and at least one spilled tankard, we believe that Berrick, Cade, Flynn and Silas were present for something. The nature of that something is currently unclear.

Sources confirm that Lotty was absent — likely due to "unspecified artificer commitments" or possibly a nap. As for Null, well… we have some quotes that may offer a disturbing window into what transpired.

Our on-the-ground reporter was able to intercept several post-adventure statements. Please be warned: some viewers may find the following quotes disturbing:

"We, like, dreamt inside of Null’s, like, subconscious or something? And, like, found her ‘innocence’ or something."

"I dunno man"          

"We think we have to find some random girl’s other half instead of Null being right there."

"We were inside a bull."

"Only Cade might know."

"It was gooey."

"There was a Null-coded kid who was, like, trapped or in a coma or something?"

We reached out to Cade’s representatives for comment on the "only Cade might know" claim. The only response was a 17 second sigh and a sketch of a goat in a wig.

What Comes Next? With no notes, no narrator, and no narrative thread to follow, all we have are vibes. Theories continue to swirl in taverns and Discord chats, ranging from “collective dreamscape therapy” to “a particularly aggressive cheese hallucination.”

Dungeon Master authorities have declined to issue an official recap, citing “emotional damage.”

Stay tuned for further updates as this story continues to unravel, or possibly knit itself back together in the next session. We’ll be here — taking no notes and asking all the wrong questions.

Act IV, Chapter Forty Three "storming the frost fort" (05/07/2025)

 After winning the fight against their would-be ambushers the Ashen Company decide to sneak into the fort through the side with a small bridge that faces a forest.


With a plan in place for the majority of the group to go invisible and then stoneshape through a wall directly in to the room of the litch,  all but Lotty approach the fort. Unfortunately the Eldritch cannons care not for invisibility and start blasting the group around.

They stick to to plan as best they can, Berrick breaks through the wall and Cade unleashes a silence spell to stop the litch from getting word out.

It’s a tough fight at first, this Litch seems to be impervious to any damage dealt and starts to make an escape to the top of the tower. Null follows suit and fully launches herself in to the Litch to send them both back to the ground.
Lotty sends up Boobrie to sacrifice herself as literal cannon fodder and brings an Arcane hand to the mix to push the litch back in to the silence spell allowing Flynn to trap the litch in a forcecage within a silence spell.

Now they're trapped Null noticed the cannons are looking pretty rough and the company finally realise the damage dealt to the Litch was being taken by the cannons.

The Ashen Company beat up the cannons until they explode. No one else is seemingly present in the fort, so we begin to return to the lich to finish him off. Flynn notices something creepy - in the force cage, the lich has had its neck snapped.