Act III, Chapter Forty "I've learned jack-shit in here" (24/06/2023)
Act III, Chapter Thirty Nine "Clone wars" (17-06-2023)
Lotty emerges from the scrying chamber to an eager Null, she lets Null know that her mother is alive but asks Null to trust her that she needs to keep her attention on the trials of Ezra's tower and the Ashen Company needs Null's A game to continue so she'll fill in the details when they're out and safe (although ever the pessimist Lotty takes a moment to write down what she saw, add a tinkered image to the page of what Null's mum looks like now and tuck the page with the rest of her 'death notes').
Moving up to the next floor the group enter a corridor that is semi-circular in shape, with one door leading in to a circular room, inside the room are ten chambers filled with purple liquid - identical to those they saw below when they created their clones. As Grug tries to befriend their clone and draws a heart on the glass the copy is encased in; Lotty muses with Flynn on his understanding of the clone spell, she recalled when meeting Ezra he appeared very young for his age and wondered if he'd been using cloning to keep himself young. Flynn said he just read the scroll an wasn't aware of how the spell worked but thought it would be a good idea to have their own back-up copies at home given how close to death the group constantly come.
As Grug gives a friendly smile to their clone the response was less loveable and the clone smashes through the glass, shattering the chamber and spilling acid everywhere. As the other clones do the same the group take some considerable damage from acid spilling everywhere. Quick thinking Flynn managed to tap in to the tides of fate and allow the group to take 5 and regain some health, Lotty took great offence at the appearance of her clone and bolstered her armour against her own clone.
The Ashen company were faced with three angry versions of themselves and a strange fight against Evil Grug, Evil Berrick and Evil Lotty ensued.
Evil Berrick tried to disintegrate Flynn but only manged to chip out his cigar, in kind OG Berrick disintegrated Evil Berrick for Flynn to finish the job with an Eldritch Blast sending him back in to the chamber he came from.
Evil Lotty summoned a stone construct so OG Lotty summoned one in kind to head it off whilst Null and OG Grug traded raged blows with Evil Grug, again it came to Flynn to finish the job of downing Evil Grug after he'd been fairly softened up by a hasted Null & OG Grug. Tired and exhausted Berrick threw fireballs at Evil Lotty whilst OG Lotty tried to think of her own weaknesses and wrenched down her evil counterpart. Evil Lotty tried to run when her evil allies we defeated only to meet Flynn's three in a row Eldritch Blasts and meet her end.
OG Grug tried to take the pelts from Evil Grug only to find they disintegrated when removed from their body adding double the upset having just killed their friends they couldn't even save the pelts, distraught they put Evil Grug back in the chamber they emerged from.
What appeared to be the exit door was locked, Null tried to pick the lock but fumbled a little so Grug & the remaining summoned construct tried to break it down to no avail. Null tried again and even though it was trickier this time with a little damage to the door she came through and the Ashen Company found another semi-circular hallway. Dead ends to the left and two vats that potential acid in front of them they headed right. Another locked door found with a fairly large hole in it, no obvious lock to pick and darkness through the hole - was it wise to put hands in to holes after Flynn's previous mishaps, Grug thought so but in an abundance of caution Lotty summoned an Arcane Eye to scout ahead.
Through the door was another set of stairs leading up to a very beautiful chamber. Lots of desks, bookshelves, seating areas and a view of the island - the first bit of natural daylight since entering the tower. Lotty guessed this must be where Ezra kicked back and relaxed, not spotting any obvious beasties or traps - just a ring of writing around the room (similar to that of the first room they entered) that Lotty was unable to read.
Given the all clear Grug happily puts his hand in the whole.... and finds a door handle on the other side, as the Ashen company ascend the stairwell Lotty warns there's something around the room she can't read so we should each peek through the door to see if anyone can read the text. Flynn is the first to look in to the room, unfortunately for him and faithfully following Grug Flynn decides to look with his feet. In an instant both the chaos goblin and loveable half-orc are reduced to a child-like state, losing their abilities to speak, cast spells or behave in a sociably acceptable way.
After dispelling the rune Lotty, Berrick & Null enter the room. Berrick recognises the spell as feeble mind but nobody in the group has the ability to cast the required spells to remove the effect.
Good news - Grug spots a comfortably looking couch and takes a nap. Bad news - Flynn tries to play hide and seek then starts running around the room and pulls a chained book from a shelf which grows teeth and starts to eat Flynn's head. To add insult to injury Null & Berrick seem to completely lose their tongues leaving Lotty to run around after Flynn trying to save him from himself! After pulling the book off Flynn's head only to get it attached to her own head Null steps up and slices the book off Lotty's head. Lotty tinkers a random object with some flashing lights and bird sounds to keep Flynn occupied and they all take the weight off for an hour. When Grug wakes up they pick Lotty up and give her a bear hug which is very much appreciated but not great timing for the stressed out gnome, it takes Null & Berrick pulling on each of Grug's arms before they put her back down again. Null & Berrick take baby sitting duties, and Lotty looks for something to help them.
She starts by approaching the door, Ezra's face appears and asks "what have you learnt?" somewhat rambling in her response Lotty asks if Ezra is actually there, can he communicate back or is this some kind of puzzle to solve? She questions what they have learnt and continues to ramble that they have learnt Ezra is a powerful wizard, that he is out there somewhere and they're going to try and help him and that they should never go in wizard towers again. Ezra-door isn't impressed and Lotty feels herself fighting off a wave of exhaustion.
Lotty is drawn to an alchemy bench and manages to find three potions:
- Beacon of hope
- unknown
- Greater Restoration

