Act Two, Chapter Twenty Four "Rescue Mission" (11-12-2021)

Resting in Geshut's safehouse for the night the group catch up with their old friend, exchange stories of Elric, Geshut informs them that Marcus was tracking down Elric but never returned.

Geshut explains that he has seen Arnon around town and that he often goes back to his warehouse during the midday siesta. The group plan to sneak to the warehouse in the dark before dawn and try to wait it out until Arnon arrives. The group manage to make themselves invisible and with the help of a foggy morning fly up the the roof of Arnon's warehouse.
They manage to find a window that leads in to Arnon's office, Lotty picks the lock and they manage to sneak in to Arnon's office to hide out.  Coming close to getting caught by one of the guards they rummage through the desk whilst they wait, finding Arnon's construction plans and ledger as well as a wand of alertness (to Kel)

When Arnon he has a "steel predator" in tow, a viscous looking metal wolf-like creature. With the rest of the group hidden out of sight Lotty manages to convince Arnon that the work he is doing is getting out of control and that his machines are destined for destruction.  After some back and forth Lotty convinces Arnon the family will forgive him and he agrees to come home but first they head to Arnon's shop to retrieve some supplies.

With Geshut, Kel, Cade & Lotty all invisible they follow Arnon through the streets to his shop, only to be met by a group of Sciarrios that are quite insistent that Arnon goes with them to  Sextus and Seppia, an inevitable fight breaks out and the Sciarrios turn the Steel Predator" against the group. After dispatching the guards the group hurry in to the shop.  Arnon gathers up the entire contents of his shop, including all the supplies and tools he stole from his Uncle Frug's shop and gives them to Lotty.

Lotty uses the teleportation scroll she's been saving for an emergency to transport everyone back to McFini's only for the spell to dissipate without any effect.

Vi reveals herself, it appears she has been hiding as their good friend Geshut all this time.  


Act Two, Chapter Twenty Three "Learning about a lost friend" (04-12-2021)

 Cade's Log

We just spent a week in Alya waiting to see a representative from the Divine Pansophical.  

Lotty learned that Arnon has Sextus and Seppia as a wealthy benefactor sponsoring the construction of the constructs.  Arnon works in downtown Palirano at a tinker shop but is escorted out of town every night to sty at Sextus and Seppia's estate.  On the way to the estate he frequently stops for a drink at the Tipsy Sway Tavern.

If I understood correctly, the only real weakness to the constructs is a control panel on the back to deactivate them.

I had asked Rhone, Ezra, and Luthor Strand about any possible resistance in Panirano or powerful people in Panirano who may not be aligned with Sextus and Seppia, but unfortunately there are none that we know of.

Eventually we were able to go visit Knight Commander Finnus.  When we asked about the Divine he showed us evidence that Elric had killed her by showing us Shadow Strike.  Evidently Elric is taking out people he feels have wronged him.  I instantly sent a message to Karis to warn her but got no response.  When I sent a message to Kolmus he told me she was dead.  Lotty also sent a message to Mira to warn her as did I to Fallah.

That damn book has clearly taken over Elric's mind to some extent and he is going after any enemies he has.  We will need to hunt him down.  The Knight Commander said if we can catch him that there may be a way to save him, but it is dangerous and he may not survive.

At the end of this conversation Nassandrial appeared to taunt us again and we spared back and forth with Lotty dispelling the image.  Nassandrial opened some portal for 4 giants to come attack us and we fought them off with the help of the Divine Pansophical.

After the fight, the Knight Commander understood our plight and loaned the group amulets to ward off scrying.

We eventually traveled to Palirano, it is a huge city, much larger then Sierrona.  There is a 20 ft tall stone wall surrounding it with what looks like automated ballista and is patrolled with piloted constructs that look rough to deal with.  This is likely what they will use to attack other cities nearby. 

After contracting Geshut through sending, he escorted us invisibly through the city.  There is a curfew in place at night so no one but guards is about.  He lead us to his saafehouse under the Wary Inn Tavern.

Act Two, Chapter Twenty One "the hunt is over" (13-11-2021)

DRAFT PAGE: Search bodies - find trinkets, necklace, string pearls & pocket watch (Lotty keeps watch) 

Send bat down tunnel see chamber, fire, lava, ash & smoke, creature in room.

Rush in, take damage from environment, fight creatures, win, Nessie bust, rush out chamber, short rest.

Find room with arcane shield of runes covering treasure pit, investigate can't find a way in. Caonnolith comes out.

Fight Cannolith & two spellcasters casting darkness and fog cloud. win

Take down shield with "key" on monster & find treasure:
  • 3000 gp
  • spell book: Absorb elements, alarm, chromatic orb, comprehend languages, disguise self, jump, silent image, blur, enlarge/reduce, hold person, knock, see invisibility, web, fire ball, fly, sending
harvest monster parts & get out of cave, head back to Pacapa

--end--

Act 2 - Chapter Twenty Two- That's a big spider (20-11-2021)

 Act 2 - Chapter Twenty-One - That's a big spider (Nov 20, 2021)

-The group makes their way to the Reapers Guild in Pacapa to collect the Reaper’s contract for the Yugoloth

·         A harengon is working at the front desk and inspects the Yugoloth’s tongue and lungs, performs a small biopsy, and rewards the group coin


-The group then goes over to the Hospital House to get some good grub (seafood, lobster, crab, fish, yum!)

·         Kel gets a bit drunk on light ale

·         Lotty goes over to the bar and gets shots of peach snaps

·         Kel gets too drunk and falls asleep

·         Upon waking up, Lotty finds a note from Sailing

·         “I can’t do this anymore. I am done with adventuring. I wish you guys the best.”

·         The group is now down to 3 members

 

-Order of the Arcania

·         Cade wants to join the Order of the Arcania, so he sends a sending message to Ezra asking if there is a contact in Palirano

·         Ezra tells him to look for Vyria, a local sage

·         Cade follows up with another message asking about a contact in Pacapa!

·         Ezra says to look for Ashton (don’t mention Vyria to Ashton though)

·         Cade finds Ashton, a 7-foot bugbear in wizardly robes

·         To preserve and develop lost magic/create new magic is what this order wants to do

·         Ashton mentions that Cade is different from the God-forged. Cade is almost humanoid. Other constructs follow their programming, but Cade isn’t following a program.

·         Cade offers his Flail and Googles of Nightvision to Ashton to get into the order

·         Ashton gives Cade the Arcane Eye brand and inducts him into the order as an Apprentice!

 

-The group makes their way to the Harbor of Haggling to meet up with Fallah

·         Fallah tells them that Sepsis and Sepia have made a business arrangement with our friend, the green dragon

·         She also let them know that the Head of the Divine Pansophical was killed, assassinated by Draugh Poison

·         She says Elric is wanted for questioning, but also notes that anybody can pick up Draugh poison

·         Cade tells Fallah about the Demonomicon that changed Elric, and she asks to see the book

·         Lotty hands Fallah the book

·         After examining it, Fallah says that the book is empty

·         Feeling betrayed by Elric, Lotty throws the book into the ocean

·         The group makes a pack not to lie to each other

 

-The group makes their way to Alya

·         They encounter rain and thunder during the first part of their journey

·         As the dirt road turns to mud, the carts begins to slow down and eventually gets stuck

·         As the group tries to move the horses and dislodge the cart from the mud, a giant mechanical spider appears out of thin air and attacks the group

·         The spider, as the group discovers, has immunity to non-magical damage, charm, exhaustion, paralyze, and poison and has advantage on spell saves

·         After defeating it, Lotty discovers the etching of its maker in its circuity panel board, a mark of her family name

 

-The group arrives at Alya, a military fortress decorated with religious symbols

·         A guard scans the group before coming in with divination spells such as detect good and evil, magic, and thoughts

·         He hands them sashes to mark them as visitors, and tells them that they can rest in Aurora’s Grace